![]() The three endings I competed in Out There were phenomenally well told narrative-wise, and very satisfying to complete in comparison and even more difficult to achieve. In seeing the credits, I noticed the jobs were divided and the combat design by Justin Ma and Matthew Davis, are impeccably balanced and overwhelming fun, but the script writer, Tom Jubert needs to get help from the writer of Out There or be fired and hire that guy, b/c sometimes reading the events is nauseatingly repetitive and not very creative. Epic final battle, Felt very relieved and awesome to beat it, the most exciting space combat EVER, but for such a great battle there was not much of an ending, but that's almost a similar to complaint as above to say that the writing is very poor, and the narrative poorly told. Update: I played this non-stop for days and finally beat it on normal mode. Very original and most successful Star Trek emulator in my opinion. While there is much room for improvement, in that respect, I give it a 10 because the excitement and tension of game through the combat and strategy of building your ship are unparalleled and I have not experienced something similar in another game. If Out There’s writer and FTL’s creator got together a perfect gaming experience could be created on the level of the Grand Theft Auto series. However the amount of thought that went into the combat is clear and appreciated. The guy is pretty lucky to have been a part of this project. The music by some dude named Ben Prunty is bit too disco and kind of disrupts the atmosphere. Having recently played another similar space game called “Out There” I would have to say the writing is pretty bad and relatively limited and quickly becomes repetitive after a few play throughs, whereas in Out There, there are far more unique scripts. There are many strategies to upgrading your ship to survive. Each of the characters on the ships can level up in their correlating skills according to the amount of time they spend in that area, kind of like dungeon siege. Feels like Star Trek with the various races, crew members, different systems that we've all heard on the show (shields, transport, etc.) Combat and the ship are appropriately complex and very fun. Feels like Star Trek with the various races, crew members, different systems that we've all heard on the show (shields, Really good game. Continued abuse of our services will cause your IP address to be blocked indefinitely.Really good game. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine. ![]() There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. ![]() This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
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